Wednesday, 4 May 2011

Question 4: How did you use new media technology in the construction, research, planning and evaluation?

Trailer
For my media product I used Apple Mac and Final Cut Express which enabled me to edit and create transitions which I was unable to do in the previous year. The programme allowed me to edit texts, images and sound as well as use special effects on the timeline. I was also able to speed up or slow down footage which I did use to create a spookier atmosphere. In making the tone cards I used Adobe Photoshop a programme I am used to and have used in the previous year of the course it enabled me to create texts in a quick and effective way. I used YouTube through out the project this was very helpful as I was able to see other horror trailers for ideas and note the typical conventions and layout of a horror trailer and use aspects of a real media product in my own trailer.
Magazine and Poster
To produce my ancillary tasks I used Adobe Photoshop to edit my key image by using various tools to crop the image, change colour schemes, saturating the image, adding effects to texts such as drop shadows, glows etc to make both tasks as effective as possible.

I used the internet to analyse real media posters and trailers as shown in my blog and was able to pick out key aspects and use them in my own project. I also analysed many Empire magazines in college in order to stick to the codes and conventions.

I used Canon MD101 which I used to capture footage throughout the project it was easy to use and used a tripod for some scenes to capture long shots and mid – shots.

I used blogger as a diary to record all information I discovered including analysis of a multitude of media products shown in my blog also I also recorded key sequences I would use in my trailer and set out each scene and numbered them this was useful during the production of my trailer as I could easily refer back to it when needed.

Monday, 2 May 2011

Evaluation Question 3: What have you learnt from your audience feedback?

 From audience feedback I have learnt that music and special effects played a huge part in my trailer as at first I presented my trailer without music and effects to my audience and got satisfactory comments and after adding music and special effects I could instantly notice my audience becoming not just engaged with what was going on in my trailer but excited with the fast pace of the music and the tension building up in the disequilibrium followed by the period of disequilibrium. I decided to thoroughly focus the representation of my trailer on Tzvetan Todorov's conventional narrative structure. I also tried illustrating a lot of emotions through close - up of my actors as I felt it'd make it easier for the audience to understand what was going on but not just that it would also allow them to feel empathetic of the vulnerable victim aswell as create a sense of realism as the audience would bear in mind that the horrific scenes took place in the comfort of the victim's home, therefore it gives the audience a chance to relate to this and create that blood curdling effect.
I have learnt that overall my trailer fits the horror genre convention with the set up of mise-en-scene which helps transmit the right messages to the audience making it obvious that it is a horror trailer also I learnt that short sharp scenes with razor blade cuts are much more effective than dragging one scene for more than 10 secs as it questions the spectators mind on who the villain is and exactly what is going on. In addition I discovered producing a trailer is the same as narrating a short story the only difference is that you use none or limited dialogue and feature a key sequence of scenes that take place in the trailer. I decided to create a story board before producing my trailer and it helped me plan ahead and become more organised as I knew exactly what I wanted and where I wanted it rather than having to waste time separating,editing and deleting a shambolic mess of raw footage.

Thursday, 21 April 2011

Evaluation Question 2: How effective was the combination of your main product and ancillary texts?

For my ancillary task I created an Empire magazine and film poster to promote my trailer my two ancillary texts and my main product all work well together as they develop ideas which allows a realistic film to be created. My two print based texts, my magazine cover and poster both differ from each other. Firstly beginning with my magazine I decided to present only the Antagonist as I felt it'd be easier for the audience to focus on just one main character making her more memorable also it'd make the genre of my magazine more obvious rather than the whole cast, also if I had chosen the heroine to appear on the cover it would have looked incomplete without the actor.
For my poster I decided to use a weapon which was a knife with a hand holding it in a threatening manner wearing a latex glove with blood splattered everywhere, I decided not to show the actors face but only the hand holding the weapon as it creates a sense of originality and at the same time looks gruesomely dangerous to the audience, it evokes questions in the audience's mind as to what the film is about, and the weapon connotes many different ideas linked to the horror genre as well as looking deathly frightening at the same time. I have also differed the colour scheme in both but have followed a real media product for both ancillary texts as well as researched thoroughly in order to follow the conventions of horror. During my research I discovered that film posters usually have star ratings and comments, they also have credits added on to it and for film magazines there is always the title of the film for recognition as well as text on the film in order to appeal the audience.

Wednesday, 20 April 2011

Evaluation Question 1: In what ways does your media product use, develop or challenge forms and conventions of real media products?

Before producing the trailer we planned out the main paradigms which all horror trailers include they are:
Blood
Death
Killing
Victims
Villain
Haunted and isolated locations: e.g. House, grave yard, woods etc.
Evil

My group and I then decided what scenes the audience would want to expect and what scenes would subvert their expectations in order to create a spooky effect for e.g. bussing scenes etc. We decided to use a isolated house typical setting for a horror film. We also decided showing the victim being attacked and showing flashing images in pain and distress and decided to make one other main character oblivious to the whole attack. We decided to use diegetic sounds to create a sense of realism. We chose to incorporate the fact that there was a Villain chasing after the Victim.

My media product, is a horror film trailer called 'Beyond the grave', which uses and challenges forms and conventions of real media products by following the stereotypical conventions of existing horror film trailers, however I have also incorporated my own forms and conventions in the trailer to make it creative.
My understanding of the codes and conventions of a real media product came from watching a multitude of real life media texts. My media product obeys the trailer convention, as I discovered a trailer is usually no more than 90 seconds long. I felt my trailer met the conventions of real media produt through mise-en-scene and camera this is common in horror trailers for e.g. "The Strangers" I decided to follow Tzvetan Todorov's conventional narrative structure which starts the equilibrium and follows through to the moment of disequilibrium and finishes of the period of disequilibrium and then the new equilibrium. However the equilibrium is usually 10-15% of the narrative which equals to about the first 15 seconds of the trailer, in my trailer our equilibrium lasts for about 10 seconds to allow the audience to become engaged and aware of the events taking place in the trailer, the conflict is that the Antagonist wants her sister's fiance to herself and jealousy drives her in to a psychotic frenzy, however the Antagonist's sister the heroine ignores this not taking her seriousy and carries on her romantic relationship which states the complication, as the Antagonist takes drastic measures to get her point across which ends in fatal conseqences. The idea of having the Antagonist rise from the dead and send messages beyond the grave creates a supernatural and spooky effect. Especially as it seems unreal and subverts the audience expectations as they may believe that the evil is over after the Antagonist is dead, but infact "evil will do anything to live" which is the slogan of my film and connotes well with the name of my film "Beyond the grave" and the story behind it. I developed forms and conventions of media products and incorporated my own forms and conventions to add creativity but at the same time challenged this, I transformed the sister in to an Antagonist. Majority of film trailers have a Protagonist but in this case the heroine's fiance was oblivious to the horrific events that took place in his fiancee 's experience therefore he did not help her or try to save her in any way and instead believed she was mentally ill due to the great loss she suffered (death of her sister). At 40secs till 1.27secs final cut I decided to interlink all mishappenings which illustrated disequibrium in a series of events, I believed this would add a stir between my audience and with the music becoming faster it would add that spooky factor needed to attract my audience. I relate the crisis to the moment of disequilibrium, for it shows multiple clips and scenes that are unnerving, the crisis for my horror trailer was the when the heroine is vulnerable and alone and she is being stalked by her sister in the comfort of her own home and runs out of her home. The moment of disequilibrium strikes from the moment the Antagonist is burning the photo of the happy couple in my horror trailer. My trailer slightly differs from real media products as in my storyline I don't show one surviving character and the heroine survives after suffering the worst form the Antagonist which is unusual as for most horror trailers the heroine is usually the passive victim that dies e.g. in "Drag me to hell" the heroine dies after suffering supernatural attacks from the Antagonist.

I used a real media product which was the green banner at the beginning of the trailer as well as the universal logo to show, that my trailer meets the conventions of a real media product by using a well known distribution company.The equilibrium commences with a long shot of the couple holding hands and walking and facing away from the camera so its as if they are unaware of the camera it also captures the scenary and mise-en-scene, however this challenges the codes and conventions of real media products as normally the equilibrium is introduced with an establishing shot of a building seen in most trailers (according to my research) where the events of the trailer will occur, so we decided to follow differ from this feature.
We applied panning which is a very common shot type in trailers which explores a particular scene and narrates the story behind it; for the second scene in the trailer where the photo is burnt out i decided add an effect and solarized it which again challenges forms and conventions as it is not usually used in horror trailers. The constant use of cross fades in a series of scenes intelinked the chain of events that took place because the audience's interest lingers between multiple scenes more. The use of close - ups of facial expressions narrated the story rather than using dialogue and short and sharp mid shots at the illustrated particular scenes. Upon furthrer resarch I discovered most camera shots disallow the smooth motion of scenes but at the same time convey notions of emotions presenting exactly what the actor is feeling this is an advantage as it creates a sense of realism this usually happens after the moment of disequilibrium, and includes shaky cams, long shots, mid - shots, close - ups and disturbed hand held camera and extreme close - ups; my trailer conveyed a series of different camera shot types after the disequilibrium. The moment of disequilibrium showed us a mid-shot of the Antagonist which later moves on to be a close-up. During the period of disequilibrium we used a series of jump cuts and a feature known as razor blading to present a series of horrific scenes which created an eerie atmosphere but at the same time it subverts the audience's expectations and still gives that current effect used in real media products which engage and attract the audience.
I edited multiple scenes which present a selection of camera shots, the close-up shot was used during moment of disequilibrium to show the danger and to commence the negativity within the trailer. I decided to present the equilibrium as a proposal scene at the start of the trailer with slow light music which then became more dramatic and created a sense of realism simila to real media products. For the Kitchen scene where the actress slits her wrist I decided to use shot reverse shot in order to engage the audience by shooting the wound and then her facial expression. The Bathroom bussing scene popular in many horror trailers character continued to fit the codes and conventions of real media products. I discovered that filming the heroine from a higher angle made her look powerless and vulnerable. (55 secs and 1.06 secs)

My media product challenges the conventions of the overall mise-en-scene, simply because the characters do not fulfill the paradigms used in horror films to a certain extent as the heroine survives unlike in "Drag me to hell" whereas in my trailer the heroine is killed by the Antagonist. However it does meet the setting convention as the heroine is being attacked in the comfort of her own home like "Paranormal activity". Also the props used are of similar standard such as mobile phone, lipstick on the mirror, blood, knife, mirror, candles.
My trailer obeys the pitch paradigm of 'Paranormal activity', where the Antagonist is envious of her blood-related sister's relationship she becomes so obsessed and psychotic that she kills herself in a frenzy as jealousy takes over . This pitch paradigm usually constitutes of certain ethnic groups, which are laid out amongst teenagers in the media and the realistic world, however it challenges a particular tradition through the following:

Character Conventions
My group and I decided to use three characters in our trailer including the villain. We decided to start challenging the way the audience think by subverting their expectations. The traditonal paradigms is where a couple is attacked by supernatural powers in the comfort of their own home, however in this case I decided to make the actor oblivious to the horrific events which only the heroine and audience witness.also the surviving character contradicts the female gender as horror films kill the female characters beforehand but in my horror trailer the female victim survives. The ethnic groups associated with these group of are usually white people as the beliefs are the asian become the villains and black people always die first. According to paradigms, different ethnical categories present, the suriving character is most likely to be white, as this correlates with class and power of a white man traditionally. My media product challenged this. Instead of presenting a large number of people we chose a mixture and used 1 black female, 1 mix race female and 1 white male which stereotypically is not meant for them but we normalised this during the trailer with the help of props, camera shots and Adobe Photoshop aswell as final cut express . To obey Paranormal activity I used:

Boyfriend (male)
Girlfriend (female)
Jealous sister (female)
Tradition shows how the Antagonist is always female and has the power to use supernatural powers, I challenged this but at the same time obeyed this in my trailer through appearances of the Villain showing up in scenes but without the need to present black magic/mantras and rituals as in "Drag me to hell" To conform the conventions of the boyfriend character we gave the actor a casual look with jeans and a hoodie/top and jacket to present that he is relaxed and laid back but at the same time in love.

The girlfriend character met the requirements as she was given a girly innocent simple look to increase vulnerability this meets the required codes and convetions of the victim. To manifest this look I used a number of girly outfits including, mac coat, vest, waterfall cardigan, jeans, dressing gown and pyjamas etc. The trend in horror films is that the innocent vulnerable character ends up dying first as they come across as passive, however in my trailer I decided to twist this around and make the passive character the surviving character who ends up fighting the evil Villain.

The Villain character is usually a female and is the one in hiding and only appears in front of her victim when the time is right as a threat, I manifested the Villain's look by giving her dull look using dark colours mostly the colour black as it connotes danger and mysteriousness such as a black t-shirt, black jeans and black coat. I filmed the Antagonist with her long dark hair over her face looking like a threat I was inspired by Eastern Asia horror films such as "Grudge" where this is normalised.Therefore I derived this convention from there. I discovered the hair hides the face and unveils only the eyes this makes the Villain stand out from the others and be presented as a threat to the outside world. It only draws attentions to the eyes and emotional feature which conveys to the audience that something is really wrong and alerts danger. It also presents the Villains emotions only from the eyes. Another convention my product meets is that the threatening character is usually female

Friday, 11 February 2011

Lucrative Productions trailer with tone cards

1. Green Banner
2. Studio Introduction
3. Luke meets Isabelle and gives her flowers – Long/Establishing shot – Equilibrium
4. Couple walking away from the camera – Mid/Long shot
5. Proposal – Mid-shot
6. Fades to black – Almost like a blink of the eye – Build up to Moment of Disequilibrium
7. Jump cuts to Elizah burning photo – Mid-shot then close-up
8. Tone card – From the producers of 'A Nightmare on Elmstreet'
9. Isabelle phones Elizah – Mid-shot
10. Elizah on the phone – Shot reverse shot (x4) dialogue included
11. Elizah slams the phone down – Mid-shot
12. Close up of Elizah’s face
13. Pan out of Elizah’s face
14. Tone card – "The blood curdling film since The Strangers" - Guardian
15. Elizah going into the kitchen – Mid-shot from the front
16. Elizah looks for knife in the drawer – Over the shoulder shot (Then pans to the side)
17. Elizah holding knife – Mid-shot – Moment of Disequilibrium
18. Close up of Elizah about to slit her wrist
19. Close up of facial expression
20. Elizah feeling dizzy – Mid-shot
21. Knife drops – Close up
22. Elizah falls to the floor – Mid-shot
23. Tone card – How one sister took envious love to extreme measures!
24. Isabelle outside the house, knocking – Over the shoulder, pans to the side
25. Isabelle gets keys out of her bag, opens the door – Close up
26. Isabelle calls out to Elizah – Mid-shot
27. Isabelle looks into the living room
28. See’s burnt photo, and picks it up
29. Close up of Isabelle’s confused face
30. Walks into the kitchen – Over the shoulder shot
31. Isabelle see’s Elizah on the floor – Camera shot from behind
32. Photo drops to the floor, Isabelle runs to Elizah close - up of the photo when it drops
33. Isabelle falls on knees - side view
34. Isabelle holds Elizah in her arm and cries
35.Tone card - Just when you think it’s all over
36.Jump cut to graveyard – Establishing shot
37.Luke consoles Isabelle – Mid-shot
39. Isabelle puts flowers on the grave
40. Tone card – A time where the only justice is revenge!
41. Jump cut to Isabelle’s house, Isabelle upstairs – Mid-shot
42. Isabelle sitting on the bed, When something goes past her – Mid-shot – Period of Disequilibrium
43. Quick shots of the unusual happenings –
  • 44. When she gets close to Luke she hears whispers
  • 45. Candles would flicker
  • 46. Writing starts to appear on the mirror as the steam rises
  • 47. The bath door doesn’t open, looks underneath and see’s footsteps
  • 48. Goes into room, and the window slams shut
  • 49. Elizah's spirit crawling up the stairs
  • 51. Isabelle gets dragged down the stairs
52. Tone card – (End of trailer) - Presenting " Beyond the Grave" 
53. A Mid-shot/ Close-up of Elizah's face

Raw footage 1 - Proposal Scene

This is what me and my group have produced so far it is the first scene, the equilibrium which shall be the opening of the trailer, I shall later add music and other effects to it.

Monday, 7 February 2011

Images taken for continuity

I decided to take photos for continuity purposes so that my group and I would be able to keep the mise-en-scene of the scene continuous and flowing in case we were to shoot again the next day, the photos would help us identify what we should keep the same e.g. actors clothing etc so that it looks like it was shot all in one day.

Sunday, 6 February 2011

Type of clothing and props the actor needs for each scene

Actor
Scene
Clothing
Props
Reasha
Grave yard
Black dress, or any type of black clothing
Flowers
Reasha
House scenes
Feminine clothes, Pastel colours,
Towels x2
Keys, Handbag,
Marcus
Park scene (proposal)
Casual jacket and jeans
Ring
Marcus
Grave yard
Black clothing – Preferably trousers and t-shirt or black suit

Wura
Phone call
Casual clothing
Lighter
Wura
House scenes
Black clothing
Black eye make-up


This clarifies everything the actors need for producing the trailer and allows my group to be prepared with no last minute errands to run as we all are aware of what we need to bring when shooting a particular scene.

Saturday, 5 February 2011

Production/Shooting schedule

Date
Time
Scene
Actors
Locations
04/02/11
3pm
Proposal scene
Marcus and Reasha
Danson Park
6/02/11
9.30am
Grave yard scene
Marcus, Reasha
Kings Highway Road
13/02/11
4.30
House scene
Marcus, Reasha and Wura
Amina’s house


This is a production schedule which is created for the main purpose of shooting at given timings where the actors and members of my group are available. The schedule includes timings,locations and actors, and allows everyone to be prepared beforehand and in a sense organised so that everyone knows when and where the shooting shall begin.

Tuesday, 1 February 2011

Props we need for the trailer

  • Photo of Marcus and Reasha
  • Lighter
  • Candles
  • Flowers
  • Knife
  • Fake blood
  • Lamp
  • Soap
  • Kettle
  • Keys
  • Handbag
  • Towels x2
  • Mobile
  • Ring
  • Telephone
  • Make - up

Tuesday, 18 January 2011

Risk assessment edited and final version

Filming scenes
Location
Risks
Measures taken
Scene 5 – Proposal
Outdoors
Cars driving  in past and extra people getting the way
Use an isolated location where no unwanted extra objects or people will be included
Scene 18 - Elizah about to slit her wrist
Living room
The actor might cut herself unknowingly
To prevent injuries jump cut from the knife near the wrist to the wound caused as a result
Scene 21 – Knife drops
Kitchen
The knife can cut the actor
The actor should throw the knife away from herself to avoid injuries
Scene 22 – Elizah falls to the floor
Kitchen
The actor may bruise herself if she falls on a solid hard ground
Make sure the floor is not too hard to injure the actor when falling
Scene 33 – Isabelle runs to Elizah
Kitchen
Floor may be wet/slippery
Take practical precautions and make sure the floor is dry
Scene 34 – Isabelle falls on her knees in shock
Kitchen
The floor may be too hard when falling and could cause injuries to the actor
The actor can wear discrete knee pads underneath trousers to prevent any hurt or injuries or a not too hard floor can be used as an alternative
Scene 45 – Candles flickering
Living room
The candles may catch something and set alight or burn the actor
Make sure the candles are not in flammable surroundings and the actors clothing is appropriate so nothing gets caught with the candle .
Scene 46 – Isabelle in the bath when the water starts to rise
Bathroom
The actor may suffer burns if the water is hot or a cold related injury if the water is too cold
Check the temperature of the water beforehand and make sure there is a bath mat as well so the actor does not slip.